Dir 4.8 2 struct pointers in a Translation unit - Printable Version +- MISRA Discussion Forums (https://forum.misra.org.uk) +-- Forum: MISRA C (https://forum.misra.org.uk/forumdisplay.php?fid=4) +--- Forum: MISRA C:2012 and MISRA C:2023 guidelines (https://forum.misra.org.uk/forumdisplay.php?fid=21) +---- Forum: 7.4 Code design (https://forum.misra.org.uk/forumdisplay.php?fid=181) +---- Thread: Dir 4.8 2 struct pointers in a Translation unit (/showthread.php?tid=1145) |
Dir 4.8 2 struct pointers in a Translation unit - misra-c - 13-02-2015 What happens if there are 2 pointers to a struct/union in a translation unit. One which accesses the details of the struct/union and the other does not. For Example: File1.h Code: struct X { int32_t i1 }; File1.c Code: void fn ( ptrX a, ptrX b ) Re: Dir 4.8 2 struct pointers in a Translation unit - misra-c - 13-02-2015 The implementation of an object need only be hidden if all pointers to that type in a translation unit are never dereferenced and there are no other reasons for the internal details of the structure/union to be known. In the above example "ptrX a" is complaint, because member “i1†from “struct X†is accessed elsewhere in the translation unit. |